Carmilla

Carmilla

SupportTankRoamMagicMeleeMana
TierSS▲ S→SSContested
Win Rate
–
Pick Rate
–
Ban Rate
–

Carmilla's flying under the radar as a Roam in Mythical Honor — 53% win rate with a pick rate higher than most other…

Data updated Oct 7, 2026

Struggling against Carmilla?

How to counter Carmilla
Win Rate✓ Above Average
53.8%
Pick Rate
1.2%
Rarely Played
Ban Rate
14.3%
Sometimes Banned

✓ Reliable pick. Balanced stats — good in most team compositions.

Matchups for Carmilla

Skills

BuffDebuffStackableDamage

Each time Carmilla deals damage to an enemy hero, she steals 7–11 Physical Defense & Magic Defense (scales with level) from them. The stolen Physical and Magic Defense can stack up to 5 times and last 5 seconds. However, Carmilla can only steal defense from the same enemy hero once every 5 seconds.

Skill values by level
Level12345
Stolen Physical & Magic Defense (Level 1)714212835
Stolen Physical & Magic Defense (Level 8)918273645
Stolen Physical & Magic Defense (Level 15)1122334455

Community guides for Carmilla

1 guide

Written by players. Titles and text appear exactly as their author wrote them.

Exp Lane Carmilla (or Mid Lane)FutureGameplay311 wordsNov 2, 2025
ExpTankVitality · Seasoned Hunter · Concussive BlastSpell: Vengeance

She's so unknown as a utility Exp Laner and it definitely baffles me why she's not being played more. You can definitely play her in the Exp lane if your allies are all squishy and lacks stuns including your Roamer.

•Items: These items are a good balance of tankiness and some damage. This build is better if the Roamer is a healer type support. If they are an Assassin type Roamer or a Mage Roamer (like Novaria) then you should consider going full tank instead.

-Anti-heal: Get Dominance Ice or Glowing Wand early if you think you need it.

-Divine Glaive: Only buy this if you really think you need the magic penetration, otherwise just consider buying one of the following: Blood Wings, Clock of Destiny, Oracle or other defensive items.

-Emblems: These emblems help you clear creep waves faster because you should be able to leave your lane fast to join teamfights since your team doesn't have a frontliner. You can also consider letting your first tower get destroyed in these type of games. It's more important for you to protect your team especially in turtle fights and if your team seems to be losing which isn't shocking since the team doesn't have a frontliner lmao. Learn to abuse lane cutting also so you can leave your lane fast.

-Battle spell: Vengeance. Revitalize or Aegis can be good and considerable if the opponents have MANY heroes that disappear and become untargettable like Lunox, Hayabusa, Kadita and Wanwan since they won't be affected by the return damage anyway. Just make sure that you have enough armor to survive Sea Halberd Damage if you do so since Vengeance was original there to also counter that item but losing it can open up the problem somehow.

••You can play Carmilla in the midlane with the same build and the same reasons + the fact that your Exp Laner picked another squishy hero without reliable CC like Zilong or Aulus for example. Heroes like Alucard or Benedetta feels like they belong in that category also, but it can depend on their build I guess.

Battle Spell

Petrify71% of 7 builds

Emblem

Tank5 of 7 builds
  • 1Agility5 of 7 builds
  • 2Wilderness Blessing3 of 7 builds
  • 3Concussive Blast5 of 7 builds

Hero Info

Release

2020-01-17

Gold Price

32,000 Gold

Diamond Price

599 Diamonds

Community Discussion

No discussions yet

Official ratings

Offense2
Durability9
Control Effects8
Difficulty1

Moonton's own ratings, set when the hero was released and never revised for a patch. They are not comparable across roles — a tank's Offense 6 and a marksman's Offense 6 do not mean the same thing.

Base stats

StatLv 1Lv 15Per level
HP2,5285,706227
Mana5001,900100
HP Regen7.8140.44
Mana Regen46.80.2
Physical Attack1262559.21
Physical Defense25753.57
Magic Defense15381.64
Attack Speed1.141.590.03
Movement Speed255

Frequently Asked Questions