I think Alucard is the strong hero so...

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DucES2512
18 Oct 2025, 20:50
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Which build that make alucard can 1v5?

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lchd
19 Oct 2025, 00:21(edited)

you think, therefore he is, but personally i'd say this game is quite balanced and only heroes picked and banned most on all tournaments are kinda those you would like to master to win as a team on competition either them or most difficult heroes check out this link same wesite: https://mlbb.io/tournament and here are the top 10 most picked heroes in tournaments: Hero Win Rate ↕ Pick Rate ↕ Ban Rate ↕ Pick/Ban ↓ Picks ↕ Bans ↕ Role Lane Wanwan Wanwan 57.89% 16.10% 82.20% 98.31% 19 97 Marksman Gold Lane Yi Sun-shin Yi Sun-shin 71.43% 29.66% 67.80% 97.46% 35 80 Assassin Marksman Jungle Kalea Kalea 56.52% 38.98% 55.08% 94.07% 46 65 Support Fighter Roam Zhuxin Zhuxin 56.14% 48.31% 44.92% 93.22% 57 53 Mage Mid Lane Baxia Baxia 50.00% 30.51% 58.47% 88.98% 36 69 Tank Jungle Lancelot Lancelot 52.00% 42.37% 43.22% 85.59% 50 51 Assassin Jungle Pharsa Pharsa 44.90% 41.53% 37.29% 78.81% 49 44 Mage Mid Lane Phoveus Phoveus 52.38% 35.59% 38.98% 74.58% 42 46 Fighter Exp Lane Kimmy Kimmy 50.00% 40.68% 33.05% 73.73% 48 39 Marksman Mage Gold Lane Mid Lane Cici Cici 57.50% 33.90% 37.29% 71.19% 40 44 Fighter Exp Lane

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extgib
20 Oct 2025, 13:06(edited)

look for S36 rank 1 Alucard player build

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Zevaron
21 Nov 2025, 14:29

Alucard isn't the type of hero who can 1v5. So, no matter what build you use, if you play him recklessly (can't utilize his passive, join teamfights without back-up, die a lot in early game), there's no way you can 1v5. Here are maybe some tips from me on how to play Alucard so you can 1v5: 1. Alucard really needs items, because he's a late-game hero. So, in the early-mid game phase, you have to play objective. Just focus on farming and don't die (if you do die, keep your deaths as few as possible, don't feed). 2. If the enemy has no crowd control (CC), you're lucky. If they have a lot? Well, you can't move and will just die instantly if you have bad timing entering a teamfight. How to get around this? Let your EXP Laner or Roamer be the initiator, wait until all the enemy CC skills are on cooldown, then you go in. 3. You have to maximize his combo. For the combo in a teamfight, usually you open with your Ultimate (make sure it hits the enemy, okay?) then basic attack, Skill 2 then basic attack, Skill 2 then basic attack, just keep doing that. Finally, for finishing, you use your Ultimate again. Where does Skill 1 fit in? You still use Skill 1, but don't use it carelessly, because it's Alucard's only mobility tool to chase enemies, especially for escaping (unless you're playing in the EXP Lane and using Flicker as your battle spell). If Skill 1 is on cooldown and you're still in the fight, well, you're done. That's why, only use Skill 1 when you really need it. 4. Don't just jump into fights randomly. Like I explained in point no. 2, you have to wait for the right moment to engage. Wait until the enemy's CC skills and burst skills are used, then you go in. "But I wanna be able to fight 1v5 right away!". If you want that, you need to know that the enemy's CC skills are on cooldown. It would be easier if the enemy team coincidentally has no CC heroes at all. But that's impossible, so just be realistic. - CMIIW πŸ˜‰

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Zevaron
21 Nov 2025, 14:30(edited)

For the build, Alucard can go full damage (to instantly delete enemies) or sustain DPS (to last longer in fights). My suggestion if you want full burst damage, the build is like this: Emblem: Assassin 1. Thrill (if you want high physical attack in early game) / Rupture (if you want Alucard's early game damage to pierce enemy armor/defense). 2. Weapon Master (for item scaling, so Alucard's physical attack gets even stronger) / Seasoned Hunter (if you want to farm faster). 3. Temporal Reign (so when you use your Ultimate, you can spam Skill 1 and 2 because their cooldowns will be reduced) / War Cry (if you want even greater output damage) / Lethal Ignition (if you want an extra burst of explosion damage during your multi-hit combo) "Why not use Master Assassin?" Because the concept is wanting to 1v5, so if you use Master Assassin it's useless (since the way to activate it is by dueling 1v1). Equipment/Item: 1. Blade of Heptaseas (but buy the raw boots first) 2. Magic Boots (to get cooldown reduction) 3. Endless Battle 4. Blade of Despair 5. Berserker's Fury 6. Malefic Roar If you want instant kill, you can replace one of the items with Sky Piercer. If you want a sustained DPS build, just look for it here: https://mlbb.io/item-build/alucard. There are lots of builds there, instant kill, sustained DPS, even tank build.

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xiaoxuan
6 Mar 2026, 02:00

If you're aiming for that 1v5 Savage in the current March 2026 meta, you have to play around the Legend Revamp changes. The key is no longer just 'Full Lifesteal'β€”it’s about Sustained Burst and Damage Reduction. Since the update, Alucard’s Ultimate (Fission Wave) marks every enemy hit, making your passive dump massive damage on multiple targets. Here is the 'Unkillable King' build used by Top Globals right now: The Core Build: Tough Boots (Flame Retri): You need the resilience to ignore the CC from heroes like Sora or Marcel. Blade of the Heptaseas: For that initial 'jump' burst to delete the enemy Mage/MM instantly. Endless Battle: Still mandatory for the True Damage procs and CDR. Queen’s Wings: Since the 2026 revamp, this is your 1v5 insurance. The 15% extra damage and massive damage reduction when you're low HP is what lets you survive a 5-man collapse. Malefic Roar: Essential to cut through the high-defense tanks like Gloo or Fredrinn. Rose Gold Meteor: Better than Immortality right now because the magic shield stops the revamped Eudora from one-shotting you mid-jump. Emblem Strategy: Use the Fighter Emblem with Festival of Blood for the scaling Spell Vamp and Brave Smite for the HP regen on your S1/S2 hits. Pro Tip: Don't engage first. Wait for the enemy to burn their stuns on your tank, then jump in. With the mark from your Ult, you can actually heal from 10% to 100% HP in one rotation if you hit 3+ people. Are you playing him Jungle or trying that 'Dire Hit' Roam Alucard build that’s been popping up lately?